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1. Playing Eve Without Buying From The Market - in EVE New Citizens Q&A [original thread]
Perkele Helvete wrote: I was wondering if it is possible to play without buying anything from the market except for skills and blueprints from NPCs ? I am asking because I would really like to feel the progress while I am playing , I am not sur...
- by Loona Hardigan - at 2014.06.19 08:21:00
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2. Bigger Beards - in EVE General Discussion [original thread]
I'm all for it if it also means adding some sideburn options - looks like it would basically consist on added extra facial hair to the existing beard models, and let that extra be an option by itself.
- by Loona Hardigan - at 2014.06.06 11:31:00
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3. Near-ISK-less playthrough possible? - in EVE New Citizens Q&A [original thread]
Esmerelda 'Esme' Weatherwax wrote: PVE vs PVP: I've seen rats dropping PVP modules, so you're okay in this area as well. How different are modules considered PvP-fit compared to PvE ones? I read rats by group tend to favor certain kinds of...
- by Loona Hardigan - at 2014.05.30 21:18:00
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4. Near-ISK-less playthrough possible? - in EVE New Citizens Q&A [original thread]
Quote: Another nice rule would be to do just "indirect trades" if needed. Let's say you have ship A but want ship B. Sell ship A to the market, buy ship B, any profit you had you deposit in the external wallet Then everybody else would jus...
- by Loona Hardigan - at 2014.05.29 22:47:00
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5. Near-ISK-less playthrough possible? - in EVE New Citizens Q&A [original thread]
Elena Thiesant wrote: Very, very inefficient. The larger ship BPOs are very expensive (600 million for battlecruiser, over a billion for battleship). Doable, but impractical. Why would I try to build battlecruisers and battleships if I'm n...
- by Loona Hardigan - at 2014.05.29 22:46:00
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6. Near-ISK-less playthrough possible? - in EVE New Citizens Q&A [original thread]
Jessica Duranin wrote: Not sure what you mean by "playthrough" "Playthrough" isn't a great word for this kind of game, but something like "strategy" makes little sense when there's still so much to learn, and for an experiment that limits my...
- by Loona Hardigan - at 2014.05.29 22:43:00
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7. Near-ISK-less playthrough possible? - in EVE New Citizens Q&A [original thread]
Velicitia wrote: So you have a grand total of 12 ships (give or take, with most requiring cross-training), and whatever handful of (likely useless, because you don't _need_ another 125mm railgun) mods you can scrape off the rats... While "ever...
- by Loona Hardigan - at 2014.05.28 16:04:00
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8. Near-ISK-less playthrough possible? - in EVE New Citizens Q&A [original thread]
Technically it seems to be possible to buy PLEX and set it an item exchange contract to trade that for whatever items I want if acquiring them via NPCs is impossible - it would probably involve planning out rather well the amounts I'd be likely to...
- by Loona Hardigan - at 2014.05.28 15:57:00
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9. Near-ISK-less playthrough possible? - in EVE New Citizens Q&A [original thread]
It doesn't look easy, but not impossible either - I get ammo and modules from rat wrecks all the time, I still have a few ships from the tutorials (and theoretically I can do more sets of those, there's 3 sets per faction, if what I read is correc...
- by Loona Hardigan - at 2014.05.28 15:36:00
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10. Near-ISK-less playthrough possible? - in EVE New Citizens Q&A [original thread]
I've been considering a gameplay idea that may or may not be kind of silly, but with EVE's reputation as a heavily market-driven game maybe it's worth a shot, if the features that might be able to support the idea in question (still) work. First...
- by Loona Hardigan - at 2014.05.28 15:16:00
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11. Sticky:A question: What do you wish you had known? - in EVE New Citizens Q&A [original thread]
The game has intrigued me for a while, but having read that tutorials are getting dropped I had to jump in while they're around - I don't think their absence will be a positive thing to the game's future, it has a reputation for having some big ...
- by Loona Hardigan - at 2014.05.12 16:25:00
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